Cell phone sorcery

Alright, so like a week or so ago me and Aubrey were talking about phone plans, (keep in mind texting has been sucking up the majority of my account balance since it’s $0.10 for every text I receive/send) and he dug up an old article on a T-Mobile prepaid plan. $30 a month for unlimited data(5GB)/text […]

Dev-Jam @ Cipher Prime

I’m pumped for tonight’s “Dev Jam” at Cipher Prime. The theme is racing so I think I’m going to PoC an idea that’s been bugging me for a while. What makes it a “Dev Jam” and not a “Game Jam”? A game jam is conceiving and making a game in a set period of time. For the […]

Skype for Windows Phone

So I may or may not have mentioned that I managed to hook up QuadraTron with some Windows Phones back during the Global Game Jam. Long story short on the Windows Phone: I like the OS, and straight out of the box it would beat an Android hands down… BUT the market place is pretty bad […]

Killing Time with Game Design

I’d like to start with a giant disclaimer, I only said “Game Design” because it rhymes. What I’ve really been doing is playing with the 2d Orthello Framework and Texture Packer, both of which have free and pro versions. So the first thing I wanted to see was how Texture Packer works, I’ve heard a bunch […]