Category Archives: Programming

Divaddition

Due to some circumstances I was sitting around with some time on my hands, so I wrote this little program based on a challenge posted in the code golf section of stack http://pastebin.com/cTQsvaHk #include <stdio.h> static int addCounter; int add(int … Continue reading

Posted in C/C++, Programming, Programming Algorithms, Uncategorized | Tagged , , | Leave a comment

POSTMORTEM(Ludum Dare 24 : Evolution)

One week later. (it’s actually a little later than that now, but it was when I started writing this.) Le Game Last week we wrapped up our 72 hour jam project Evo Explorer (It says Evolver in the title screen … Continue reading

Posted in Booya, C#, Caffeine, Game Jams, Plugins/Packages, Programming, Programming Algorithms, Projects, QuadraTron, Unity 3d, Video Games | Leave a comment

Coding in your browser

The semester is almost over and I’m playing with some Python in my spare time (In addition to Unity (XNA is on the back shelf, it looks lonely back there…)) in an online course at Udacity. More on that later in … Continue reading

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A quick and simple example(high score board)

The topic came up in Skype today, and I didn’t really finish the high scoreboard in a game I was working on recently, so I’ve finnished up and pulled together a few little code segments into a fairly vanilla script … Continue reading

Posted in C#, Programming, Programming Algorithms, Unity 3d | Leave a comment

Semester Over (in practicality)… Back to Fun Stuff!

All my work for school is handed in, now I just have to make a few requisite appearances for a reading or two and a screening. Ooh yeah! The Holiday Season! Christmas time is surely the best time of the … Continue reading

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For the rage you have accumulated: Now, until the moment you die~!

For the past year I’ve had a little side project I always go back to work on when bored (not to be confused with the project I work on to relax) that involves light-based visibility. I went to the Unity … Continue reading

Posted in Booya, Computer Graphics, Programming, Projects, Unity 3d, Video Games | 1 Comment