So I realized I haven’t really updated this site in a while, as I mentioned last post I’ve been working with Keith and Gabe(Zenas) on a sort of spiritual successor to the game we came up with at PGJ11. Since the three of us met at one game jam and made Mother(ship) at another we […]
Last weekend I was a part of the Philly Game Jam, hosted by Too Many Games and IGDA Philly. My team, Quadratron, made a video game, Mother(ship) in under 48. I was hoping to do a whole bunch of posts over the weekend, but maybe it’s for the best I didn’t. I have a high […]
Too Many Games starts today; convention, industry discussion boards, and The Philly Game Jam! I’ll be hanging with the jammers as part of team Quadratron, but I’ll try to find time to check out the other parts as well.