“Do you have friends? Do you like blowing them up?” – Will Stallwood, Cipher Prime We embraced the insane, chaotic, and non-stop gotcha” moments… wait we are we talking about making or playing the game? From shelved game jam game, to 1 month dev blitz, to shipped, this is Super Rock Blasters. The story of Super […]
Last weekend I was a part of the Philly Game Jam, hosted by Too Many Games and IGDA Philly. My team, Quadratron, made a video game, Mother(ship) in under 48. I was hoping to do a whole bunch of posts over the weekend, but maybe it’s for the best I didn’t. I have a high […]
Too Many Games starts today; convention, industry discussion boards, and The Philly Game Jam! I’ll be hanging with the jammers as part of team Quadratron, but I’ll try to find time to check out the other parts as well.