POSTMORTEM(Ludum Dare 24 : Evolution)

One week later. (it’s actually a little later than that now, but it was when I started writing this.) Le Game Last week we wrapped up our 72 hour jam project Evo Explorer (It says Evolver in the title screen since we never got the time to replace the temp art. Lesson to be learned […]

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Back in action!

I haven’t been doing any kind of coding for a few weeks, my part time job was partly to blame for it’s part in keeping me from my part. The rest of the blame is pretty much mine for watching anime and trying to play Minecraft(I keep trying to tell myself it’s just a level […]

PGJ11 – Philly Game Jam 2011 Recap

Last weekend I was a part of the Philly Game Jam, hosted by Too Many Games and IGDA Philly. My team, Quadratron, made a video game, Mother(ship) in under 48. I was hoping to do a whole bunch of posts over the weekend, but maybe it’s for the best I didn’t. I have a high […]