Category Archives: Video Games

POSTMORTEM(Ludum Dare 24 : Evolution)

One week later. (it’s actually a little later than that now, but it was when I started writing this.) Le Game Last week we wrapped up our 72 hour jam project Evo Explorer (It says Evolver in the title screen … Continue reading

Posted in Booya, C#, Caffeine, Game Jams, Plugins/Packages, Programming, Programming Algorithms, Projects, QuadraTron, Unity 3d, Video Games | Leave a comment

For the rage you have accumulated: Now, until the moment you die~!

For the past year I’ve had a little side project I always go back to work on when bored (not to be confused with the project I work on to relax) that involves light-based visibility. I went to the Unity … Continue reading

Posted in Booya, Computer Graphics, Programming, Projects, Unity 3d, Video Games | 1 Comment

Back in action!

I haven’t been doing any kind of coding for a few weeks, my part time job was partly to blame for it’s part in keeping me from my part. The rest of the blame is pretty much mine for watching … Continue reading

Posted in Projects, QuadraTron, Video Games | Leave a comment

PGJ11 – Philly Game Jam 2011 Recap

Last weekend I was a part of the Philly Game Jam, hosted by Too Many Games and IGDA Philly. My team, Quadratron, made a video game, Mother(ship) in under 48. I was hoping to do a whole bunch of posts … Continue reading

Posted in Caffeine, Game Conventions, Game Jams, Local Game Industry Events, Video Games | Leave a comment