Killing Time with Game Design

I’d like to start with a giant disclaimer, I only said “Game Design” because it rhymes. What I’ve really been doing is playing with the 2d Orthello Framework and Texture Packer, both of which have free and pro versions. So the first thing I wanted to see was how Texture Packer works, I’ve heard a bunch […]

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Coding in your browser

The semester is almost over and I’m playing with some Python in my spare time (In addition to Unity (XNA is on the back shelf, it looks lonely back there…)) in an online course at Udacity. More on that later in the month. I just stopped in to talk about how you can play around with […]