Monthly Archives: December 2011

A quick and simple example(high score board)

The topic came up in Skype today, and I didn’t really finish the high scoreboard in a game I was working on recently, so I’ve finnished up and pulled together a few little code segments into a fairly vanilla script … Continue reading

Posted in C#, Programming, Programming Algorithms, Unity 3d | Leave a comment

Semester Over (in practicality)… Back to Fun Stuff!

All my work for school is handed in, now I just have to make a few requisite appearances for a reading or two and a screening. Ooh yeah! The Holiday Season! Christmas time is surely the best time of the … Continue reading

Posted in Booya, C#, Programming, Programming Algorithms, Projects, School | Leave a comment